RTS – Terrain and effects

Terrain first draft

For my course INF4715, I am making a simple RTS with my students. So far, I have a procedural terrain, shadows, ambient occlusion, A* path finding, etc. The game is made using DirectX 9 in C++. If you are interested in anything related to the project, send me a mail and will see what we can do.

I’ll keep updating about this project, so you can see the progress.

If anyone is interested, I would love to have a nice RTS HUD frame.

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