Since winter classes of INF4715 is resuming soon. Here’s a new drop of Vicuna. There’s not that much changes. Mainly, I’ve integrated D3D9 as the animation system and updated PhysX to version 3. As for the animation system, I am working to support a full animation pipeline from 3dsmax to the game. Also I am working on a LUA integration.
Here’s a shot of the latest version in action: